Amazing game, there are some bugs like the the legs being weird after the puppy suit.
I also think a better selection system for the clothes would be need since it's really annoying when you try to select a specific outfit but it keeps getting overwritten by another clothing item that takes a spot that overwrites the clothing item you chose
A suggestion for status effects that can impede the player's movement/stamina.
I also think more enemy types would be a good way to amp up the difficulty maybe someone that would alert the guards to your position they might have a larger or better sight so they're harder to play around or something.
I am Stuck. I have the puppy collar locked onto me and i went into the maze in the back and found the Armbinder after jumping into the enclosed hedge to get it but can't unequip it due to the puppy collar being locked. Now I'm stuck.
Amazing and very unique experience, there is no an adult game like this. Can’t wait to see more of it. Thank you developer! Wish you succeeding!
I hope certain things, besides content and plot, to be improved and added in the further updates. However I must admit, what is in the game - already incredible.
1). Parkour, stealth mechanics and balance - she needs to jump not only higher but also further.
Better interactions with surroundings, edges, ledges. When you run from the guards it is hard to attach to one of those.
It would be awesome if she was clipped to thin walls(ledges) and ropes when she walking on them.
I think it would be better if both MC and enemies run faster, but without stamina bar, because there some spaces where she could explore faster. However, it is still a stealth game, so I would recommend increasing enemies in numbers and/or their detection range, so people wouldn’t abuse running.
I believe items (sex toys) should be removed when picked up. Otherwise it may confuse some people who want to collect everything.
Maybe add progression system, where you unlock certain minor acrobatic actions (climbing certain distance on the wall after running into it with high speed) or skills (smelling enemies, items through walls) after completing quests. But it is for the far future.
2). Animations and visuals - there are certain bugs related to costumes, for example, she was locked into hooves animation even after I changed to high heels.
I couldn’t remove puppy mask and ears, even when the slot was empty.
Need extra animation and sound when landed after falling from very high ground. Need to remove falling animation and “state” when moving around small objects, like boxes, couch, bottles.
3). Basic character sounds, like moaning, breathing, “hmmm…”, etc. It would give more life to the game.
Suggestion: While wearing a vibe or d!1do, it builds up a pleasure meter that makes her moan louder and louder (it builds up faster as she's walking and running), making her easier to detect by guards. When you stop moving after the meter is full or if your stamina is fully depleted, she nuts (or forced to if stamina is depleted)
Got SUPER high hopes for this game! Got stuck with the 'puppy mask' stuck though and couldn't take it off (not locked, it was just glitched on). Scenes DEFINITELY need sound and maybe an animation for getting caught?
I Support This, The Current Way To Select Clothes Is So Frustrating ;-; Makes Some Outfits Borderline Unwearable And A Way To Save Would Be Nice For Future Game Playability
😇Hello developer! I recently saw your game and it immediately interested me. In the end, I really liked it! Graphics, mechanics, concept, everything is at a high level. Of course, there were some bugs. Some things could not be removed from the character, guards notice me behind the walls, and the main character's animations sometimes break. She can get into a star pose and float in the air, and this cannot be fixed, because of this I have to restart the game. And since there are no saves, I have to start all over again, it's a bit of a shame. But I understand that these are only the initial versions, and that in the future you will remove these bugs. I don't really understand the main concept of this game yet, but I want to tell you what I would like to see in this game. First, let's start with the location. The castle should obviously be bigger, because at the moment it runs quickly, and many floors are still empty, I would like more space outside, so that there were also different quests and accessories. Secondly, these are the guards. Now if they catch us, they just hit us with a baton and the screen goes dark. Because of which there is no wow effect. Perhaps this does not apply to the concept of your game, but still. You probably know about games such as: Bound Project and THEg. There, when the guards catch the main character, they tie her up and take her to a special room. And the more often she is caught, the stronger the bondage. It would be really cool if the guards caught us, tied us up and took us down to some dungeon, prison, and so on. And so I'm really looking forward to new updates, please tell me when the new version is out? I go to your profile every day, hoping that a new version has come out! Good luck bro! 😘
Hi i love your game and real like all of it but i was wondering if you could expand on the parkour aspect and maybe stealth too add some challenge rooms or maybe upgrades i would really think that would be cool but its your game love it
Hi! Love Your game~ But I have a bug in my run and I cant unwear puppymask and ears. Like in inventory there is no mask or hat, but on character is. I know probably it will fix after restart game but I collected all wearables in game and dont want to lose it
I hope that after the petition, Contacting Senators in USA and potential lawsuit from Japan, that it goes back to normal. But I expect that some regulations will be made... I hope that they will understand that these are just fictions
Awesome game! Has great potential. Bondage isn't my cup of tea but seems like it's optional. A Dishonored/Thief inspired lewd game with an anime art style is something I always wanted to see!
I have some issues with the game and it's mostly movement. Parkouring isn't fluid enough and running feels like molasses. A stealth game really needs to nail movement well especially a game where you play as a rat girl who's supposed to be fast and nimble and not prancing around.
Another issue I have is looting. Having to hold a button to pick something up feels so bad! If you want to tie it to the stealth system then give the player an option to quick loot but it would create more noise than when you hold a button to do it.
This is an amazing start to what could end up being a fantastic bondage game! The animations, outfits, and even controls are very, very well done for a project so early in its life cycle. I very much hope you keep up the motivation and keep working on this game, cuz it's fantastic so far!
Amazing. Like, actually amazing. It's rare I find a hentai game that both hits a nice set of kinks outside of basic sex and also has tight mechanics to actually play with.
Hey this looks awesome! I haven't played it yet but I always wanted to make my own lewd stealth game. I'll leave my review later. As a fellow game dev I wish guys good luck!
I'll preface it by saying that my oh my, that is a solid proof of concept you've got there! Erotic stealth games aren't exactly rare but yours got this real nice touch to it!
I'll go with the negatives first to go into the positives, so we end on a good note. As a reference, I only finished Truffle's questline (Started the couple one but ended up stopping halfway through to write this review, to point out a bug, namely)
So, the negatives, for the few there is:
I don't know if it's me being dumb as possible, or an issue with the browser version I played on, but I... don't understand the minimap? Whenever I start the game i feel like the map's changing to record where the walls are and stuff, but I wander for five minutes and then I can't understand a thing of it.
Certain labyrinth sections, especially in the backyard are wayyy too dark and you barely see where you're going. Now, they are also very empty so I don't know if those two things are related, but i'm pointing it out for the sake of it.
Weird visual bug where some items will stay stuck on your character despite it not being equipped. Happens with quest related items, not sure what causes that (I think trying to equip another items that is already "locked" out by a cursed item will cause this. While it happened for both cursed outfit, the only one i can explain in detail would be the cursed bunnysuit: As I was wearing another outfit (The revealing dress if i recall), I went and grabbed the cursed bunny outfit, and immediately went inside the chest next to it (A guard was coming, didn't felt like running). It loaded Ratalie directly with both costumes on her. Doesn't impact gameplay much yet, but rather mention it. (Well, this was what made me stop to write the review, if anything)
Someone mentionned it, but obtaining the Armbinder while wearing a cursed item will prevent you from exiting the area where the Armbinder is. One solution is to see what causes the Armbinder to get stuck, the other is to add some crates or whatnot to let you jump outside of the area. (Doesn't fix you getting stuck)
Most of the comment mentionned it aswell, but a save feature could be great.
The dressing system is great, but I wish you could select manually which item to wear and not cycle through everything, knowing certain items remove what you had (I had to retry a couple of time to have the corset and the horseshoe nipple clamps on because the dresses always removes either one)
Now for some random details and Quality of Life ideas:
Not sure if the idea is that we enter the tight places unaware of what we'll find on the other side, but trying to peek the other side of the smaller holes often make the camera freak out a bit and you can barely see a thing. on the sides. Then again, it that's what you wanted, disregard this point
For some funny reason, you can have Ratalie use the doggy gear but have her arms locked in an Armbinder/Cuffs(Neck)/Cuffs(Behind Neck). It doesn't impact gameplay or anything negatives, it is just a bit funny to see.
Could we have the items that we already picked up be highlighted in another color once they are in our inventory? That or have them disappear once you collect them, just so one can see which item they've already collected or not.
I have no idea what are the purple and red fumes that you can see in the game (Purple is the one leading you to Truffles, red is when you go to the basement). I imagine they're visual stuff just to show you points of interest?
The cage is sadly unusable when wearing the puppy gear, due to Puppygear preventing hiding
If you want to be mean, you could have your character be noisier while getting plugged, making dodging guards slightly harder
Not sure if there's an in game use for emotes yet? Not that there is a NEED for them to be useful, just wondering.
Could be fun that being blindfolded make you hear the guards better and you could ear the echoes of their walk. Just a thought, could be hard to code into the game, though.
Now onto the positives!
Movement is fun. It really is. Though it could use some minor improvements here and there, nothing major (the ability to jump over small ledges while running could be nice, but I'd understand if you don't put it on to make the chase sequences more tense) Found myself trying to find some speedrunner techs to maneuver around faster. (Ratalie mayyy be a little slow at times when not running, but it doesn't hinder all that much, i'm just impatient so that's on me.)
The Petplay gear. You have no idea how legitimately joyous I was moving around in it, because it doesn't feel like a slug like in most games. (Is it just me or do you run faster in pet gear?) The dog run animation is charming, and the fact crouching makes you sit in place is genius. (Could even drop an use to it by having you obey oder from a dog trainer or something~) Could tell you put some care in it.
The whole Scent sequence with Truffle is a nice idea, can't wait to see it fully expanded upon in a full fledged game. (Go try to find her in a labyrinth using only your smell, now!) (Only detail with that right now would be having a "scent" marker that goes into the main building right where Truffle was the first time you have to find her so players know what to look for)
The character design and their expressions are of quite good quality, which is rare enough to note for 3D NSFW games! Even the guard have a charm to them, despite them not having a face, simply mustaches.
The clothing system, despite the whole trouble it can give when you want to put a specific combo of clothes, is a nice touch! Stealing, yes, but in style! (And, well, stealing YOUR style!)
The environment and level design is well thought out, although you might need an explaination as to why we can't use door later down the line (or add Keys for specific doors?). But aside from that, the different routes to dodge a guard's route, the hiding spots and all that are nicely done.
The title screen. I admit i've overlooked it myself at first, but as I hear and see it playing while writing this -maybe needlessly long- review, I do have to acknowledge the cinematography of the gameplay snippets through a third person's view. a clever way to show you what's the game is about, aswell. May seem like a small point, but it's through a bunch of small point that the end project is so good.
Aaaand I think I said most of the thing i had to say! The game looks promising, I'll say it again, can't wait for the future of it. I see that there is a pony gear outfit so I'll -maybe wrongfully- assume the next NPC and their questline might involves ponyplay? Can't wait to see what you'll come up with it, especially if, just like the puppy gear, it changes the way your character moves around in a fun way! (Speaking of the puppy gear, I don't know how hard it'd be to code it, or if that'd be interesting from a gameplay standpoint, but would you consider an addition to the quest line where Truffles takes you out for walkies and you have to follow her around, making sure you don't "break" the leash by being too far from her? Just throwing the idea in here, do of it as you'd like!)
Anyhow, can't wait to see what you have in store with that game! But please to not burn yourself out and make sure you keep enjoying this project!
P.S. Just had a bit of a thought: Maybe make it so you keep the gear that was used on you in the questlines so you don't have a moment where a characters asks you for a piece of gear (cursed) when you already have (or wear) the non locked/cursed version of said gear
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no save button? or am i blind? hel
in the 2.0 release we are getting new maps and the ability to save
i see...thanks for info!
Any idea when we’ll get the 2.0 version?
Amazing game, there are some bugs like the the legs being weird after the puppy suit.
I also think a better selection system for the clothes would be need since it's really annoying when you try to select a specific outfit but it keeps getting overwritten by another clothing item that takes a spot that overwrites the clothing item you chose
A suggestion for status effects that can impede the player's movement/stamina.
I also think more enemy types would be a good way to amp up the difficulty maybe someone that would alert the guards to your position they might have a larger or better sight so they're harder to play around or something.
I am Stuck. I have the puppy collar locked onto me and i went into the maze in the back and found the Armbinder after jumping into the enclosed hedge to get it but can't unequip it due to the puppy collar being locked. Now I'm stuck.
Amazing and very unique experience, there is no an adult game like this. Can’t wait to see more of it. Thank you developer! Wish you succeeding! I hope certain things, besides content and plot, to be improved and added in the further updates. However I must admit, what is in the game - already incredible.
1). Parkour, stealth mechanics and balance - she needs to jump not only higher but also further.
Better interactions with surroundings, edges, ledges. When you run from the guards it is hard to attach to one of those.
It would be awesome if she was clipped to thin walls(ledges) and ropes when she walking on them.
I think it would be better if both MC and enemies run faster, but without stamina bar, because there some spaces where she could explore faster. However, it is still a stealth game, so I would recommend increasing enemies in numbers and/or their detection range, so people wouldn’t abuse running.
I believe items (sex toys) should be removed when picked up. Otherwise it may confuse some people who want to collect everything.
Maybe add progression system, where you unlock certain minor acrobatic actions (climbing certain distance on the wall after running into it with high speed) or skills (smelling enemies, items through walls) after completing quests. But it is for the far future.
2). Animations and visuals - there are certain bugs related to costumes, for example, she was locked into hooves animation even after I changed to high heels.
I couldn’t remove puppy mask and ears, even when the slot was empty.
Need extra animation and sound when landed after falling from very high ground. Need to remove falling animation and “state” when moving around small objects, like boxes, couch, bottles.
3). Basic character sounds, like moaning, breathing, “hmmm…”, etc. It would give more life to the game.
Cant wait to see where this game goes! Its awesome! ♥
Suggestion: While wearing a vibe or d!1do, it builds up a pleasure meter that makes her moan louder and louder (it builds up faster as she's walking and running), making her easier to detect by guards. When you stop moving after the meter is full or if your stamina is fully depleted, she nuts (or forced to if stamina is depleted)
this is really cool so far, cant wait to buy it when i can.
not bad. i'm thinking it needs some sort of ability that lets you see enemies through walls like detective mode in the batman arkham games
the minimap already makes it increadibly easy
would still be nice tho
Got SUPER high hopes for this game! Got stuck with the 'puppy mask' stuck though and couldn't take it off (not locked, it was just glitched on). Scenes DEFINITELY need sound and maybe an animation for getting caught?
great game, honestly rlly fun but PLEASE add some sort of saving mechanic bruh ;o;
Honestly, Love The Game!
Any Game With An Extensive Clothing System Immediately Gets Me Hooked Lol
But Aside From That, The Graphics, Physics. This Game Has So Much Potential!
Please Don't Let This Die!!
>plays in browser
>does some of the tutorial
>holds ctrl to crouch
>presses w
>tab closes
we do a little trolling
(forgot it's a thing)
could i perhaps request changing crouch from ctrl to shift instead it keeps closing out my game
Rebinding is to come at some point!
ah okay thanks for the heads up =^w^=
your game is incredible
keep up the good work
Fix the dressing system, make a list instead and also Idk how to save
I Support This, The Current Way To Select Clothes Is So Frustrating ;-;
Makes Some Outfits Borderline Unwearable
And A Way To Save Would Be Nice For Future Game Playability
Need to keep waiting but fr, just add save and Item list will make this game perfect
😇Hello developer! I recently saw your game and it immediately interested me. In the end, I really liked it! Graphics, mechanics, concept, everything is at a high level. Of course, there were some bugs. Some things could not be removed from the character, guards notice me behind the walls, and the main character's animations sometimes break. She can get into a star pose and float in the air, and this cannot be fixed, because of this I have to restart the game. And since there are no saves, I have to start all over again, it's a bit of a shame. But I understand that these are only the initial versions, and that in the future you will remove these bugs. I don't really understand the main concept of this game yet, but I want to tell you what I would like to see in this game. First, let's start with the location. The castle should obviously be bigger, because at the moment it runs quickly, and many floors are still empty, I would like more space outside, so that there were also different quests and accessories. Secondly, these are the guards. Now if they catch us, they just hit us with a baton and the screen goes dark. Because of which there is no wow effect. Perhaps this does not apply to the concept of your game, but still. You probably know about games such as: Bound Project and THEg. There, when the guards catch the main character, they tie her up and take her to a special room. And the more often she is caught, the stronger the bondage. It would be really cool if the guards caught us, tied us up and took us down to some dungeon, prison, and so on. And so I'm really looking forward to new updates, please tell me when the new version is out? I go to your profile every day, hoping that a new version has come out! Good luck bro! 😘
I Support This 100%
add more futa, add an option to double the futa
(Invisible invisible invisible invisible)
(Shy one) Walking by the wall
(Shy one) The Shadows will not fall
(Shy one) Is silently ignored
(Quiet one) Discouraged by the noise
(Quiet one) Living without choice
(Quiet one) Is a life without a voice
When you can't even say... my name
Has the memory gone? Are you feeling numb?
Go on call... my name
I can't play this game, so I ask again
Will you say... my name?
Has the memory gone? Are you feeling numb?
Or have I become invisible?
(Sky light) The dreamers wish away
(Hindsight) Is falling on my face
(Highlights) The shape of my disgrace
When you don't hear a word... I say
As the talking goes, it's a one-way flow
No fault... no blame
Has the memory gone? Are you feeling numb?
And have I become invisible?
(Invisible invisible invisible invisible)
And no one hears a word... they say
Has the memory gone? Are you feeling numb?
Not a word... they say
But a voiceless crowd isn't backing down
When the air... turns red
With their loaded... hesitation
Can you say... my name?
Has the memory gone? Are you feeling numb?
Have we all become invisible?
Ok who invited the sad poets to the porn game
mgs adjacent
the game is fun. futa just isn't for everyone. any way to remove it, introduce some male avatar reskins or artificial prosthetic reskins?
Agreed
i disagree
I Secondly Agree
Hi i love your game and real like all of it but i was wondering if you could expand on the parkour aspect and maybe stealth too add some challenge rooms or maybe upgrades i would really think that would be cool but its your game love it
Will players be able to save their progress in the final version of the game?
Hello, yes! It's a feature that will come on the way to 0.2.0
Sorry about the bugs, there are some still left!
We're still ironing the kinks out
is there a way to reequip the kinky clothes. if not can you add that next update
I Just Ran Into This Same Bug Lol
Please, sign the petition.
https://www.change.org/p/tell-mastercard-visa-activist-groups-stop-controlling-w...
I wonder if the game will continue development even after itch.io's change to the rules
I hope that after the petition, Contacting Senators in USA and potential lawsuit from Japan, that it goes back to normal. But I expect that some regulations will be made... I hope that they will understand that these are just fictions
Super good. Can't wait to play more!
Awesome game! Has great potential. Bondage isn't my cup of tea but seems like it's optional. A Dishonored/Thief inspired lewd game with an anime art style is something I always wanted to see!
I have some issues with the game and it's mostly movement. Parkouring isn't fluid enough and running feels like molasses. A stealth game really needs to nail movement well especially a game where you play as a rat girl who's supposed to be fast and nimble and not prancing around.
Another issue I have is looting. Having to hold a button to pick something up feels so bad! If you want to tie it to the stealth system then give the player an option to quick loot but it would create more noise than when you hold a button to do it.
Oh and that "Updog" pun and Truffle saying "You look submissive" was cringe as fuck
It amazes me that a game this quality can even run on a browser, never mind well. Great game so far!
steam version when?
This is an amazing start to what could end up being a fantastic bondage game! The animations, outfits, and even controls are very, very well done for a project so early in its life cycle. I very much hope you keep up the motivation and keep working on this game, cuz it's fantastic so far!
I have a problem for mine. Whenever I click to play the downloaded one, my whole PC will crash. Have to restart
Can You make Android version of this Game?
+1
This game feels like the palace segments of Persona 5 in the best possible way.
Can you please make a linux version, or does the download version work on linux as well?
e
Amazing. Like, actually amazing. It's rare I find a hentai game that both hits a nice set of kinks outside of basic sex and also has tight mechanics to actually play with.
Hey this looks awesome! I haven't played it yet but I always wanted to make my own lewd stealth game. I'll leave my review later.
As a fellow game dev I wish guys good luck!
Great game!
Me sorprende que en mi teléfono lo corrió bastante bien no tuve problemas hasta llegar a la parte donde me pide moverme (lo jugué en el navegador)
I'll preface it by saying that my oh my, that is a solid proof of concept you've got there! Erotic stealth games aren't exactly rare but yours got this real nice touch to it!
I'll go with the negatives first to go into the positives, so we end on a good note. As a reference, I only finished Truffle's questline (Started the couple one but ended up stopping halfway through to write this review, to point out a bug, namely)
So, the negatives, for the few there is:
Now for some random details and Quality of Life ideas:
Now onto the positives!
Aaaand I think I said most of the thing i had to say! The game looks promising, I'll say it again, can't wait for the future of it. I see that there is a pony gear outfit so I'll -maybe wrongfully- assume the next NPC and their questline might involves ponyplay? Can't wait to see what you'll come up with it, especially if, just like the puppy gear, it changes the way your character moves around in a fun way! (Speaking of the puppy gear, I don't know how hard it'd be to code it, or if that'd be interesting from a gameplay standpoint, but would you consider an addition to the quest line where Truffles takes you out for walkies and you have to follow her around, making sure you don't "break" the leash by being too far from her? Just throwing the idea in here, do of it as you'd like!)
Anyhow, can't wait to see what you have in store with that game!
But please to not burn yourself out and make sure you keep enjoying this project!
P.S.
Just had a bit of a thought: Maybe make it so you keep the gear that was used on you in the questlines so you don't have a moment where a characters asks you for a piece of gear (cursed) when you already have (or wear) the non locked/cursed version of said gear
I Really Love The Amount Of Thought You Put Into This And I Really Hope At Least Some Of These Gets Implemented!