Hi i love your game and real like all of it but i was wondering if you could expand on the parkour aspect and maybe stealth too add some challenge rooms or maybe upgrades i would really think that would be cool but its your game love it
Hi! Love Your game~ But I have a bug in my run and I cant unwear puppymask and ears. Like in inventory there is no mask or hat, but on character is. I know probably it will fix after restart game but I collected all wearables in game and dont want to lose it
I hope that after the petition, Contacting Senators in USA and potential lawsuit from Japan, that it goes back to normal. But I expect that some regulations will be made... I hope that they will understand that these are just fictions
Awesome game! Has great potential. Bondage isn't my cup of tea but seems like it's optional. A Dishonored/Thief inspired lewd game with an anime art style is something I always wanted to see!
I have some issues with the game and it's mostly movement. Parkouring isn't fluid enough and running feels like molasses. A stealth game really needs to nail movement well especially a game where you play as a rat girl who's supposed to be fast and nimble and not prancing around.
Another issue I have is looting. Having to hold a button to pick something up feels so bad! If you want to tie it to the stealth system then give the player an option to quick loot but it would create more noise than when you hold a button to do it.
This is an amazing start to what could end up being a fantastic bondage game! The animations, outfits, and even controls are very, very well done for a project so early in its life cycle. I very much hope you keep up the motivation and keep working on this game, cuz it's fantastic so far!
Amazing. Like, actually amazing. It's rare I find a hentai game that both hits a nice set of kinks outside of basic sex and also has tight mechanics to actually play with.
Hey this looks awesome! I haven't played it yet but I always wanted to make my own lewd stealth game. I'll leave my review later. As a fellow game dev I wish guys good luck!
I'll preface it by saying that my oh my, that is a solid proof of concept you've got there! Erotic stealth games aren't exactly rare but yours got this real nice touch to it!
I'll go with the negatives first to go into the positives, so we end on a good note. As a reference, I only finished Truffle's questline (Started the couple one but ended up stopping halfway through to write this review, to point out a bug, namely)
So, the negatives, for the few there is:
I don't know if it's me being dumb as possible, or an issue with the browser version I played on, but I... don't understand the minimap? Whenever I start the game i feel like the map's changing to record where the walls are and stuff, but I wander for five minutes and then I can't understand a thing of it.
Certain labyrinth sections, especially in the backyard are wayyy too dark and you barely see where you're going. Now, they are also very empty so I don't know if those two things are related, but i'm pointing it out for the sake of it.
Weird visual bug where some items will stay stuck on your character despite it not being equipped. Happens with quest related items, not sure what causes that (I think trying to equip another items that is already "locked" out by a cursed item will cause this. While it happened for both cursed outfit, the only one i can explain in detail would be the cursed bunnysuit: As I was wearing another outfit (The revealing dress if i recall), I went and grabbed the cursed bunny outfit, and immediately went inside the chest next to it (A guard was coming, didn't felt like running). It loaded Ratalie directly with both costumes on her. Doesn't impact gameplay much yet, but rather mention it. (Well, this was what made me stop to write the review, if anything)
Someone mentionned it, but obtaining the Armbinder while wearing a cursed item will prevent you from exiting the area where the Armbinder is. One solution is to see what causes the Armbinder to get stuck, the other is to add some crates or whatnot to let you jump outside of the area. (Doesn't fix you getting stuck)
Most of the comment mentionned it aswell, but a save feature could be great.
The dressing system is great, but I wish you could select manually which item to wear and not cycle through everything, knowing certain items remove what you had (I had to retry a couple of time to have the corset and the horseshoe nipple clamps on because the dresses always removes either one)
Now for some random details and Quality of Life ideas:
Not sure if the idea is that we enter the tight places unaware of what we'll find on the other side, but trying to peek the other side of the smaller holes often make the camera freak out a bit and you can barely see a thing. on the sides. Then again, it that's what you wanted, disregard this point
For some funny reason, you can have Ratalie use the doggy gear but have her arms locked in an Armbinder/Cuffs(Neck)/Cuffs(Behind Neck). It doesn't impact gameplay or anything negatives, it is just a bit funny to see.
Could we have the items that we already picked up be highlighted in another color once they are in our inventory? That or have them disappear once you collect them, just so one can see which item they've already collected or not.
I have no idea what are the purple and red fumes that you can see in the game (Purple is the one leading you to Truffles, red is when you go to the basement). I imagine they're visual stuff just to show you points of interest?
The cage is sadly unusable when wearing the puppy gear, due to Puppygear preventing hiding
If you want to be mean, you could have your character be noisier while getting plugged, making dodging guards slightly harder
Not sure if there's an in game use for emotes yet? Not that there is a NEED for them to be useful, just wondering.
Could be fun that being blindfolded make you hear the guards better and you could ear the echoes of their walk. Just a thought, could be hard to code into the game, though.
Now onto the positives!
Movement is fun. It really is. Though it could use some minor improvements here and there, nothing major (the ability to jump over small ledges while running could be nice, but I'd understand if you don't put it on to make the chase sequences more tense) Found myself trying to find some speedrunner techs to maneuver around faster. (Ratalie mayyy be a little slow at times when not running, but it doesn't hinder all that much, i'm just impatient so that's on me.)
The Petplay gear. You have no idea how legitimately joyous I was moving around in it, because it doesn't feel like a slug like in most games. (Is it just me or do you run faster in pet gear?) The dog run animation is charming, and the fact crouching makes you sit in place is genius. (Could even drop an use to it by having you obey oder from a dog trainer or something~) Could tell you put some care in it.
The whole Scent sequence with Truffle is a nice idea, can't wait to see it fully expanded upon in a full fledged game. (Go try to find her in a labyrinth using only your smell, now!) (Only detail with that right now would be having a "scent" marker that goes into the main building right where Truffle was the first time you have to find her so players know what to look for)
The character design and their expressions are of quite good quality, which is rare enough to note for 3D NSFW games! Even the guard have a charm to them, despite them not having a face, simply mustaches.
The clothing system, despite the whole trouble it can give when you want to put a specific combo of clothes, is a nice touch! Stealing, yes, but in style! (And, well, stealing YOUR style!)
The environment and level design is well thought out, although you might need an explaination as to why we can't use door later down the line (or add Keys for specific doors?). But aside from that, the different routes to dodge a guard's route, the hiding spots and all that are nicely done.
The title screen. I admit i've overlooked it myself at first, but as I hear and see it playing while writing this -maybe needlessly long- review, I do have to acknowledge the cinematography of the gameplay snippets through a third person's view. a clever way to show you what's the game is about, aswell. May seem like a small point, but it's through a bunch of small point that the end project is so good.
Aaaand I think I said most of the thing i had to say! The game looks promising, I'll say it again, can't wait for the future of it. I see that there is a pony gear outfit so I'll -maybe wrongfully- assume the next NPC and their questline might involves ponyplay? Can't wait to see what you'll come up with it, especially if, just like the puppy gear, it changes the way your character moves around in a fun way! (Speaking of the puppy gear, I don't know how hard it'd be to code it, or if that'd be interesting from a gameplay standpoint, but would you consider an addition to the quest line where Truffles takes you out for walkies and you have to follow her around, making sure you don't "break" the leash by being too far from her? Just throwing the idea in here, do of it as you'd like!)
Anyhow, can't wait to see what you have in store with that game! But please to not burn yourself out and make sure you keep enjoying this project!
P.S. Just had a bit of a thought: Maybe make it so you keep the gear that was used on you in the questlines so you don't have a moment where a characters asks you for a piece of gear (cursed) when you already have (or wear) the non locked/cursed version of said gear
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the game is fun. futa just isn't for everyone. any way to remove it, introduce some male avatar reskins or artificial prosthetic reskins?
Hi i love your game and real like all of it but i was wondering if you could expand on the parkour aspect and maybe stealth too add some challenge rooms or maybe upgrades i would really think that would be cool but its your game love it
Will players be able to save their progress in the final version of the game?
Hello, yes! It's a feature that will come on the way to 0.2.0
Sorry about the bugs, there are some still left!
We're still ironing the kinks out
Please, sign the petition.
https://www.change.org/p/tell-mastercard-visa-activist-groups-stop-controlling-w...
I wonder if the game will continue development even after itch.io's change to the rules
I hope that after the petition, Contacting Senators in USA and potential lawsuit from Japan, that it goes back to normal. But I expect that some regulations will be made... I hope that they will understand that these are just fictions
Super good. Can't wait to play more!
Awesome game! Has great potential. Bondage isn't my cup of tea but seems like it's optional. A Dishonored/Thief inspired lewd game with an anime art style is something I always wanted to see!
I have some issues with the game and it's mostly movement. Parkouring isn't fluid enough and running feels like molasses. A stealth game really needs to nail movement well especially a game where you play as a rat girl who's supposed to be fast and nimble and not prancing around.
Another issue I have is looting. Having to hold a button to pick something up feels so bad! If you want to tie it to the stealth system then give the player an option to quick loot but it would create more noise than when you hold a button to do it.
Oh and that "Updog" pun and Truffle saying "You look submissive" was cringe as fuck
It amazes me that a game this quality can even run on a browser, never mind well. Great game so far!
steam version when?
This is an amazing start to what could end up being a fantastic bondage game! The animations, outfits, and even controls are very, very well done for a project so early in its life cycle. I very much hope you keep up the motivation and keep working on this game, cuz it's fantastic so far!
I have a problem for mine. Whenever I click to play the downloaded one, my whole PC will crash. Have to restart
Can You make Android version of this Game?
+1
This game feels like the palace segments of Persona 5 in the best possible way.
Can you please make a linux version, or does the download version work on linux as well?
e
Amazing. Like, actually amazing. It's rare I find a hentai game that both hits a nice set of kinks outside of basic sex and also has tight mechanics to actually play with.
Hey this looks awesome! I haven't played it yet but I always wanted to make my own lewd stealth game. I'll leave my review later.
As a fellow game dev I wish guys good luck!
Great game!
Me sorprende que en mi teléfono lo corrió bastante bien no tuve problemas hasta llegar a la parte donde me pide moverme (lo jugué en el navegador)
I'll preface it by saying that my oh my, that is a solid proof of concept you've got there! Erotic stealth games aren't exactly rare but yours got this real nice touch to it!
I'll go with the negatives first to go into the positives, so we end on a good note. As a reference, I only finished Truffle's questline (Started the couple one but ended up stopping halfway through to write this review, to point out a bug, namely)
So, the negatives, for the few there is:
Now for some random details and Quality of Life ideas:
Now onto the positives!
Aaaand I think I said most of the thing i had to say! The game looks promising, I'll say it again, can't wait for the future of it. I see that there is a pony gear outfit so I'll -maybe wrongfully- assume the next NPC and their questline might involves ponyplay? Can't wait to see what you'll come up with it, especially if, just like the puppy gear, it changes the way your character moves around in a fun way! (Speaking of the puppy gear, I don't know how hard it'd be to code it, or if that'd be interesting from a gameplay standpoint, but would you consider an addition to the quest line where Truffles takes you out for walkies and you have to follow her around, making sure you don't "break" the leash by being too far from her? Just throwing the idea in here, do of it as you'd like!)
Anyhow, can't wait to see what you have in store with that game!
But please to not burn yourself out and make sure you keep enjoying this project!
P.S.
Just had a bit of a thought: Maybe make it so you keep the gear that was used on you in the questlines so you don't have a moment where a characters asks you for a piece of gear (cursed) when you already have (or wear) the non locked/cursed version of said gear